

Despite their powerful combat training, however, they are not the most agile compared to their Spy counterparts. Not only are their weapons powerful, but they possess a melee attack with enough force to knock over a Spy.

They are physically strong and are deadly in both ranged and close-quarters combat (CQC). It is available to Mercs in SvM.Mercenaries are the most prolific in using firearms and assault-based weaponry and gadgets to deal with their enemies. Grim also carries one in her shoulder holster. mission when extracting Sam, during his playable sections in the Transit Yards, and during his undercover stint in Guantanamo Bay. Isaac Briggs carries the PX4 in three of the single-player missions, the Special Missions H.Q.

45" and has a correct 10-round magazine capacity. The starting weapon of the Story mode is the Beretta Px4 Storm chambered in. There is no unlimited ammo supply for handguns anymore, however in SvM, both factions have unlimited ammo for their sidearms. Available mods for pistols are the following: sound suppressor, red dot sight, holographic sight, laser sight, HP ammo, AP ammo, match grade ammo, match grade trigger, accurized barrel, bolt blueprinting, and balanced weight.
